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Neverwinter eye of the giant
Neverwinter eye of the giant









neverwinter eye of the giant neverwinter eye of the giant

The following optional rules are in use for this campaign:

  • Backstory: Why did you come to Neverwinter or are you a local? Why did you become an adventurer? What are your goals?.
  • Volo's Guide to Monsters (Only character races, not monstrous adventurers option).
  • Style of Play: Adventuring, Faerun, Forgotten Realms Business open and closes daily, with many people switching from business to business, food is scarce as well, so there is plenty of opportunity for new people to help rebuild Neverwinter and get rich while doing it. The sewers are uncharted and need to be mapped again, since the closing of the chasm. With the chasm recently sealed and walls torn, there are many open lands with no guilds restricting building a home or business, anyone who wants to make a home or open business in the ruins, can simply do so. The orcs have left to rejoin their brethren in the East.Īdventurers come seeking rumors of treasures and some even to help clear the more dangerous corners of the city or even escorting caravans on the High Road. Neverwinter suffered in the last decade or so, now the city is rebuilding and welcoming adventurers, skilled craftsmen from all around the world with open invitation from Lord Neverember. 1491 DR, Year of the Scarlet Witch, Tarsakh 16th











    Neverwinter eye of the giant